E MINI LAB: PROJECT 1
INTERACTIVE MUSEUM SPACE.
ARTIST INSPIRATION:

INITIAL ELEVATIONS X STORYBOARD:



MOODBOARD:

Displayed at the Carnegie Museum of Art is “10 men” by Susan Rothenberg. At first glance, the artwork seems to only show 2 figures despite its title. Artist Rothenberg explains that through the layers of paint and over time, the rest of the 8 figures were blended to the back, leaving only two. Rothenberg utilizes the element of ambiguity as a focal point in her works. I took this concept as a theme for my museum space and created a mood board to portray a sense of mystery. Included are photos of other artworks which I am inspired by and wish to embed into the space I create. For the space I wish to have thin sheets of hanging linen fabric with layers of artwork which individuals can walk through, with each sheet are different drawings and cohesively it would mimic the ambiguous feeling of not knowing what is in each layer.
FEEDBACK:
- What is the “entrance”?
- Should one see the piece first or explanation?
PARTI-DIAGRAM:

- building a wall at the entrance gives a clearer walkway
- seeing the original painting first gives the guest’s a better understanding of the exhibit’s intent
- interactive element is still in thought: I want to include an area where the audience can contribute to the projector’s content.

TINKERCAD PROTOTYPING:


REFLECTION 09/16/21:
My museum space includes 5 different experiences which cohesively interact with one other through each chronological involvement. The first experience guests would have is viewing the original painting “10 Men”, with no further explanation allows individuals to interpret the installation with their own decisions. The next would be a body scan/picture which gets animated through AI and sent to the projector which reflects onto the layers of fabric. After the body scan, guests get to scan their customized generated QR code for later. Going through the second entrance the guests will see a mirror on the left wall where my tinkercad motion detector prototype is present. As people touch the mirror the projectors of themselves would start to move, run, dance, etc. Further walking into the installation would be the layers of fabric which guests can go through in any order they wish. The whole experience would take a total of 10 minutes (starting from after the body scan). After the 10 minutes the QR code would load a page which provides explanation of the installation’s intent and give each guest their customized body scan and all the animations along with it.

FINAL PARTI-DIAGRAM X STORYBOARD:


SKETCHUP:





QR CODE LAYOUT:

ELEVATIONS X FLOORPLAN:


SKETCHUP:





PHYSICAL MODEL:








SELF-REFLECTION:
This project was incredibly open ended compared to previous projects, due to this I found it a lot more engaging. I was motivated by the concept that this could become a plausible installation where guests can enjoy the content. I wanted to apply the design points learned from other classes such as “How People Work” in this project. (ex. False affordances). Distractions would be when working in studio, I can hear the bagpipes outside for an hour straight. My engaging points would be getting new ideas and wanting to apply it to my content. Since I am mostly into UI/UX it was really fun to create the IOS webpages for the QR code scan area of my installation.